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package org.shibun.spricanvas;
import java.awt.Color;
import java.awt.Rectangle;
/**
 *
 * @author awniemel
 */
public class SpritePixel {
    public SpritePixel() {
        
    }
    
    public SpritePixel(int red, int green, int blue) {
        
    }
    
    public SpritePixel(Color color) {
        
    }
    //FIXME: This probably should be elsewhere I think?
    //SpriteImageGrid could calculate it itself, or maybe
    //use a helper function. Yeah a static helper function.
    public void setPixelSize(int width, int height) {
        
        //return new Rectangle(0,0);
    }
    
    
    
}
